While writing my previous post I totally forgot to mention an extremely interesting talk on interactive storytelling presented at GDC 2006 by Ernest Adams. Unfortunately, my notes on the lecture – which, by the way, was called “A New Vision for Interactive Stories” - are very brief, and I couldn’t find a full text of his speech on the web. (On his own site Ernest has a full text of his previous presentation on the same topic – but just a short paragraph about his last one). However, here you can read a pretty good summary of Ernest’s speech. It’s interesting to compare his ideas with the ones of Chris Crawford – similar and yet different at the same time (at least, according to what I’ve read at the Storytron site).
Technorati tags: game design, interactive storytelling, ernest adams